Even compared to games like Underground or Most Wanted, which leaned directly into early 2000s street racing culture and all of the cheese it can provide, The Run was almost like an awful imitation of that spirit. Need for Speed: The Run received a pretty mixed reception at launch, and understandably so. It's hard to compare to more modern titles that offer a similar experience, but Need for Speed Shift offers plenty of challenging but rewarding races for those looking for a more realistic-leaning experience. The Shift entries find a nice balance between the simulation-style racing found in those similar franchises, whilst also retaining some of the fun factor of previous campy titles in the series. Given the popularity of titles like Forza Horizon, as well as both Forza Motorsport and Gran Turismo returning in the near future, Need for Speed: Shift and Shift 2 occupy a very similar niche. Shift was far different from games like Undercover and Carbon before it, eschewing illegal street racing for exhibitions and legal race tracks. ![]() ![]() Many praised the game's simulation-style racing mechanics that still maintained a level of arcade-like handling as well, so as not to be prohibitively difficult at first. For the first time in a long time, Need for Speed : Shift and Shift 2: Unleashed brought the series back to a simulatory experience akin to that of Forza or Gran Turismo.
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